python - 如何在 Python 乌龟中测试从 random.randint 生成的特定 RGB values?

每当海龟撞击边界时生成随机颜色时,我想在 turtle.Screen() 处写一条提示消息,生成石灰绿色 (50, 205, 50)

import random
import turtle
import math

turtle.colormode(255)

# random color generator
r = random.randint(0, 255)
g = random.randint(0, 255)
b - random.randint(0, 255)
rand_color = turtle.color(r, g, b)

# it will update the rgb values set above everytime a condition is satisfied
def rand_c():
    return rand_color

# for the prompt message inside turtle.Screen()
sm = turtle.Turtle()
sm.color("White")
sm.hideturtle()
sm.goto(0, 0)

# game loop
while True:
    player.forward(speed)

    # boundary checking/ putting effects on the border/ player
    if player.xcor() > 275 or player.xcor() < -275:
        player.setposition(x=0, y=0)  # player positioned to (0, 0) when it hits L and R border
        winsound.PlaySound("KABOOM", winsound.SND_ASYNC)  # plays sound when border is hit
        score *= 0  # multiplies the score to zero if the player hits border
        rand_c()  # change the player color every time it hits the left and right border

    # What should be the code here? (condition statement for when turtle generates a lime green color)

        if rand_color == (50, 205, 50):
            sm.write("Stealth Mode", align="center", font=("Courirer new", 10, "bold"))
            sleep(2)
            sm.clear()

        else:
            pass

问题是它每次碰到边界时都会写提示信息,而不是只在海龟随机生成石灰绿色时才写提示信息 (50, 205, 50)

回答1

如果您想要生成新颜色,那么您必须这样做。

# random color generator

def rand_c():
    r = random.randint(0, 255)
    g = random.randint(0, 255)
    b = random.randint(0, 255)
    turtle.color( (r,g,b) )
    return r, g, b

rand_color = rand_c()

在你的循环中:

rand_color = rand_c()

        if rand_color == (50, 205, 50):

回答2

您可以 store 在全局中使用 @TimRoberts 中的随机颜色,或者您可以询问海龟的当前颜色,即 pencolor()。但是还有一系列其他问题使您的代码无法正常工作。

首先,一个减号,你的意思是一个等号:

g = random.randint(0, 255)
b - random.randint(0, 255)

接下来,您将从不返回任何内容的方法中分配结果:

rand_color = turtle.color(r, g, b)

或者,可以是:

turtle.color(r, g, b)
rand_color = turtle.pencolor()

或者:

rand_color = (r, g, b)
turtle.color(rand_color)

对解决这些问题和其他问题的代码进行返工:

from turtle import Screen, Turtle
from random import randrange
from time import sleep

# random color generator
# it will update the rgb values set above every time a condition is satisfied
def rand_c():
    r = randrange(256)
    g = randrange(256)
    b = randrange(256)
    rand_color = (r, g, b)

    player.color(rand_color)

screen = Screen()
screen.colormode(255)

player = Turtle()

# for the prompt message inside turtle.Screen()
prompt = Turtle()
prompt.hideturtle()

while True:
    player.forward(player.speed())

    # boundary checking/ putting effects on the border/ player
    if not -275 <= player.xcor() <= 275:
        player.home()  # player positioned to (0, 0) when it hits L and R border
        # winsound.PlaySound("KABOOM", winsound.SND_ASYNC)  # plays sound when border is hit
        score = 0  # sets the score to zero if the player hits border
        rand_c()  # change the player color every time it hits the left and right border

        if player.pencolor() == (50, 205, 50):
            prompt.write("Stealth Mode", align='center', font=('Courirer new', 10, 'bold'))
            sleep(2)
            prompt.clear()

screen.mainloop()  # never reached

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